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'Starfield' Will Be Locked at 30FPS on Xbox Series X/S

Báo Thanh niênBáo Thanh niên13/06/2023


According to VGC , in an interview with IGN, Starfield director Todd Howard stated that the game will run at 4K resolution on Series X consoles and 1440p (QHD) on Series S consoles, however, the frame rate on both consoles will be limited to 30 FPS.

'Starfield' sẽ bị khóa ở tốc độ khung hình 30FPS trên Xbox Series X/S - Ảnh 1.

Starfield for Xbox Series X/S will only run at 30FPS.

Regarding the reason for this move, Howard stated that the development team is still following the path of previous games with a vast and highly detailed world setting, where anything can happen in the player experience. And locking Starfield at 30FPS is a key factor in keeping all the game's environments as realistic as possible.

He said the team also tested the game in every graphical aspect, including at 60FPS. But for the Xbox console, everything will be limited to maintain consistency and ensure players don't miss any small details in the game.

Finally, Howard said that the team behind Starfield was really pleased with the feel of the game when playing at 30FPS, even in the most intense battles.

[embed]https://www.youtube.com/watch?v=uMOPoAq5vIA[/embed]

The latest gameplay footage of Starfield has just been released.

The move to clearly confirm Starfield 's graphical performance came three months before the game's release on September 6th. This is believed to be the company's attempt to avoid the troubles it had encountered previously.

Specifically, Microsoft was heavily criticized for showcasing their exclusive game Redfall at 60FPS before its release, but then, less than a month before launch, they unexpectedly announced that the game would only run at 30FPS on Xbox Series X/S, with the 60FPS option to be added later.

Later, Xbox boss Phil Spencer personally apologized for the failure of Redfall , and stated that Microsoft would review its development processes following the release of Redfall .

Of course, Starfield and Redfall are two completely different games, and if Starfield were released on Xbox with performance limited to 30FPS, it would still be the smoothest and most consistent game Bethesda Game Studios has ever released.



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