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DirectX 8: A turning point that revolutionized computer graphics.

Launched in 2000, Microsoft's DirectX 8 ushered in a new era for GPUs and revolutionized graphics.

Báo Khoa học và Đời sốngBáo Khoa học và Đời sống15/11/2025

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Twenty-five years ago, Microsoft quietly introduced DirectX 8, a revolutionary update to graphics.
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The biggest breakthrough was programmable shaders, which allowed GPUs to be programmed flexibly.
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Previously, graphics cards were limited by fixed pipelines, which severely restricted lighting and reflection effects.
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With Shader Model 1.0, developers can for the first time control every pixel and every vertex.
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This technology paved the way for legendary games like Half-Life 2, Morrowind, and Splinter Cell.
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NVIDIA GeForce 3 was the first GPU to support DirectX 8, and ATI quickly followed suit with DX9.
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The first-generation Xbox also featured a DirectX 8 GPU, marking a major leap forward in the console gaming industry.
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From ray tracing to today's photorealistic graphics, it all stems from the DirectX 8 legacy.

Source: https://khoahocdoisong.vn/directx-8-buoc-ngoat-thay-doi-do-hoa-may-tinh-post2149068807.html


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