These fun, artistic models not only demonstrate ingenuity but also demonstrate the strong application potential of STEAM in real-life classrooms.
Learning materials – a “treasure trove” of creativity
The STEAM Art kit is designed specifically for elementary school students from grades 1 to 5. It includes dozens of details:
Multi-joints (KR, KC): help build shapes, simulate roofs, bridges, pyramids...
Wooden sticks of various sizes: create model frames.
Art supplies – pencils, crayons, acrylic paints, clay: allow for free decoration.
Decorations – wool, buttons, plastic balls, wire, foil: create liveliness.
Special details – motor, solar battery, mini led bulb: bring technology into the work.
This diversity opens up countless creative possibilities for teachers, and inspires many ideas when brought into the classroom.
Impressive products from the training session
1. High-rise building – cardboard, joints, roof colored with handmade paper, colorful clay details
2. Stilt house model - built with bamboo sticks and joints and colored paper to create an extremely simple stilt house
3. Blooming Garden: Colorful, combining green trees, swings and handmade paper flowers, expressing the message of Connection - Opening the future.
4. 3D painting “Color Art”: brilliant with green trees, flowers and children's characters, expressing the message of creative colors - far-reaching art.
These products are not only artistically beautiful but also highly applicable and interdisciplinary, helping students better understand the connection between science and life.
Educational significance of the finished product
- Develop systemic thinking: students will understand that every small detail contributes to the whole.
- Interdisciplinary connection: from math (calculating shapes), science (operating principles), technology (using motors) to fine arts (product decoration).
- Evoking aesthetic emotions: the product is not only "technically correct" but also has artistic value, helping children love and confidently express themselves.
From simple models, students can gradually move on to more complex projects, forming comprehensive problem-solving and creative skills.
Conclude
The teachers’ finished products at the training session are a clear demonstration of the power of STEAM Art education. When brought into the classroom, these learning materials will surely turn each Art lesson into a creative workshop where students can learn, play, and explore science.
STEAM Art products are not only teaching tools but also the key to opening up a colorful creative world for the generation of Vietnamese primary school students.
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