2025 will witness the explosion of the global entertainment industry with impressive numbers. In particular, the gaming industry continues to affirm its position as a large-revenue entertainment sector, forecast to increase from about 224 billion USD (in 2004) to nearly 300 billion USD in 2029, according to pwc. In addition, the Animation & VFX industry will also record a scale of 391 to 462 billion USD in 2025, with a growth rate of 5% to nearly 10% per year, according to Motionplaystudio.
Now, the role of creators in the fields of animation, visual effects, and game design is becoming more important. They are not only visual storytellers, but also world creators - places where viewers can immerse themselves, feel, explore, and connect.
Understanding that, Arena Multimedia has announced the Animation, VFX & Gaming - AVG program for those who want to master film techniques, 3D animation, game design and modern visual technology.
AVG - Animation, VFX & Gaming
Animation, VFX & Gaming is Arena Multimedia’s specialized training program in animation, visual effects and 3D game design. After completing the 2-year program, students will be awarded an Advanced Diploma in 3D Animation and Game Art by Aptech India when choosing term 4A, or an Advanced Diploma in Visual Effects for Animation & Film when choosing term 4B.

Animation, VFX & Gaming is Arena Multimedia's specialized training program in animation, visual effects and 3D gaming. After completing the 2-year program, students will be awarded a degree by Aptech India.
This program consists of 4 main semesters:
Part 1: Pre-Production for Animation & Game.
Part 2: 3D Art and Design for Animation, Game & VFX.
Episode 3: Advance 3D for Animation, Game & VFX with Elective & Generative AI (3D Animation in Animation, Game and VFX).
Term 4: Students choose 1 of 2 majors: Real Time 3D & Game Art (4A) or Real-time 3D and Game graphic design - Visual Effect for Animation, Film & Game (4B).
Semester I (Pre-Product for Animation & Game) provides foundational knowledge for game making and VFX. Students still learn digital filmmaking, but also have the opportunity to access many other new subjects such as Anatomy, Game Concept, and utilize the power of AI to apply in the preparation stage to easily develop their ideas.
In Semester II (3D Art and Design for Animation, Game & VFX), students not only learn in depth about drawing, character modeling, material making, and sculpting for movies and games, but also have lectures related to anatomy and 3D sculpture.
Session III (Advanced 3D Art for Animation, Game & VFX) focuses on 3D motion knowledge and basic effects.
In Semester IV, students will have two options: Pursue a course related to Interactive Games (Semester 4A - Real Time 3D & Game Art) or VFX (Semester 4B - Visual Effects for Animation & Film). After completing one of the two, you can register for the remaining course.

3 pillars of AVG program success
AVG - Animation, VFX & Gaming is successfully built on three main pillars in Arena Multimedia's training method: technology - professional knowledge - practical thinking.
Technology: The AVG program has been researched to supplement knowledge and skills in modeling, 3D visual effects, physical dynamics simulation (fluid, smoke, fire, etc.) or editing, post-production (compositing) with the most advanced software. In addition, students can also choose to study Realtime technology in Unreal Engine, which is widely used in game development and film production.
Professional knowledge: AVG is designed with the goal of becoming a program that provides comprehensive - in-depth - practical knowledge about Animation, VFX & Gaming. To ensure this, Arena Multimedia's professional team has spent a lot of time developing the lecture system, building each subject, balancing the duration and final requirements to best suit their students.

Practical design thinking: Success does not only come from books, flexibility, confidence, a spirit of cooperation, and the ability to apply what has been learned to the work process are useful skills upon graduation.
Over the years, generations of students here have gradually proven the educational method of "Learning goes hand in hand with practice" when successfully shaping their names in the Entertainment Design industry such as: Minh Nhat - Art Director of Sparx (Virtuous); Tran Chi Linh - Special Effects Expert of Cyclo VFX; Nguyen Truong Kien - Visual Effects Supervisor of Zodiac II Studio; Huy Nguyen, CEO of Planion Animation; Hoang Vu, Visual Effects Supervisor of Luci Digital; Le Doan Dang Khoa, CEO of Rare Reversee,...
“In pursuit of the mission of creating a generation of elite creative people, Arena Multimedia believes that AVG's training curriculum will be enough to support students to expand their knowledge about the world out there and find a suitable position for themselves,” the brand representative shared.

Arena Multimedia offers 1,000 “Creative Courage” scholarships with a total value of up to 16 billion VND. Register to participate to test your abilities through the rounds and seize the opportunity to receive scholarships with preferential rates from 10% to 50%.
Source: https://dantri.com.vn/giao-duc/chinh-phuc-nganh-hoat-hinh-ky-xao-game-3d-voi-chuong-trinh-avg-tai-arena-multimedia-20250807173116121.htm
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