Project Esther is a prototype, but Razer's Sensa HD Haptics platform behind it is very active and ready for game developers to adopt.
Razer's Project Esther concept unveiled at CES 2024
In a 15-minute test with the Project Esther demo, players get to experience how the haptics react and change as in-game objects move closer and closer to the screen. The demo then switches to a forest setting, where wind and raindrops cause different sensations on the back.
The prototype was created to demonstrate the new Sensa technology, which combines what users see and hear on the screen with the tactile sensations of gaming. Razer wants Sensa technology to foster a diverse ecosystem of products that people can choose from to suit their gaming style.
Any audio content can be integrated with Sensa, so whether the user is playing a game or watching a movie, as long as there is sound, Sensa can create the corresponding feeling. In the demo with Mortal Kombat, users can notice different haptic effects from the gaming pad for each weapon, where lasers have more of a vibration feeling, while machine guns have more recoil feedback.
If this is the future of gaming, it would be an interesting experience for gamers to enhance their gaming experience. While Razer is using it in cushion form, there is nothing stopping other companies from using it to create other experiences, such as the Nintendo Power Glove to enhance the immersive gaming experience.
Source link
Comment (0)